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ZenPirate
25th Nov 2000, 07:45 PM
One of the things I've been wondering about is:
I have seen the thief level editor used to twist passages into different rooms so when you enter you are actually standing sideways or on the ceiling etc... is that also possible with Unrealed ? would be neat,no?

Graeme
26th Nov 2000, 02:26 AM
that would be really cool, but I can't think of any way that you could do it...?

Phragmites
27th Nov 2000, 10:49 AM
i believe you can achieve a similar effect with careful use of zoning. check out DM-Escherland][ at nali city. if its the one i remember its like one of those escher prints - infinite loops, etc.

ZenPirate
27th Nov 2000, 05:46 PM
I HAVE SEEN THE LIGHT!!!!!!
Thanks a bunch,Phragmites

Graeme
27th Nov 2000, 07:55 PM
that's a cool map, I havn't seen one like it before

Phragmites
28th Nov 2000, 05:48 AM
it'd be even more cool if it didnt make me nauseous. one of the few maps that still does that. i used to chuck my cookies playing duke nukem, but i persevered.

ZenPirate
28th Nov 2000, 06:27 PM
LOL,just don't try it drunk,that will really make the room spin

Graeme
29th Nov 2000, 12:18 AM
LOL