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Graeme
24th Nov 2000, 06:48 PM
How do I make a mover stay on the 2nd keyframe for the entire match once it is moved there.

Slim
25th Nov 2000, 02:18 AM
I don't know the efficient way to do this, but couldn't you just have the mover "trigger open timed" and just set the "stay open time" for a time that is well beyond the time the level is in play? (Something like 3600 for 1 hour...I think the value entered is the number of seconds in real time??)

TaoPaiPai
25th Nov 2000, 08:27 AM
What I do is to use a trigger to trigger the mover and set the mover's properties to 'trigger once only'.
But I think you could make it easier ,maybe using a triggerOpenTimed and setting 'stayopentime' to -1.
Well there are many properties you could try to play with...

Graeme
25th Nov 2000, 01:06 PM
ok, thanks... changing the trigger time should work well since it's an assult map and wil only last for a limited time anyways