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MhicAoidh
9th Dec 1999, 04:53 AM
When attempting to load UT Demo 348, I get to the UT splash screen.
When the screen goes to black, there is a pause. Then, I am returned to
the desktop with the following Critical Error:

Assertion failed: Expected Pointer == CacheMemory + MemTotal
[File:E:\unreal220\core\Src\UnCache.cpp][Line: 256]

History: 1 <- FMemCache::CheckState <- FMemCache::Init <-
FGlideTMU::Init <- UGlideRenderDevice::SetRes <-
UGlideRenderDevice::Init <- UWindowsViewport::TryRenderDevice
<- UWindowsViewport::OpenWindow <- UGameEngine::Init <-
InitEngine

This is with the Glide device selected. It will load with Direct3D,
but the menu screen is completely corrupted. However, I can load in
SafeMode by turning everything off, and loading it in windowed mode.
But, it does appear to be software rendering (regardless of whether I
select Disable 3D Video in SafeMode menu). If I press <Alt+Enter> to
force it into fullscreen mode, the game returns to windows -- again with
the above error. My system information is as follows:

Win95
P200mmx
64 meg SDRAM
Creative Lab's Voodoo Banshee
Soundblaster Live Value
Latest driver sets for both, and DirectX 7.0
450 meg free on HDD
VERY few programs running in background

I would very much like to play this demo, and determine if I should buy the game. I would appreciate any information you could provide me in this matter. I have looked all over the web sites, and newsgroups,and I cannot locate any information on this error.

Thank you.

P.S. I sent mail to Epic on their 348 address, and they returned an automated message saying they were no longer taking bug reports... Man.