(first of all, excuse my english, I'm duch
Here's the question I hope someone know's the answer for:
I have made a texture for a mover that needs to be placed on it in one piece. the surface of the brush where the texture must be placed is crossed by several polygons (lines) that are needed when you make a brush in the 2d-editor. Now wen I place the texture on the added bruch it stay's in one piece as it should. When I make a mover out of it however, the texture ends up in pieces on each triangled part of the surface. So my question is if it's possible to remove the lines from the serface of the brush, ore setting it so that my texture remains in one piece on the mover.
many thanx if you can help me out with this
Here's the question I hope someone know's the answer for:
I have made a texture for a mover that needs to be placed on it in one piece. the surface of the brush where the texture must be placed is crossed by several polygons (lines) that are needed when you make a brush in the 2d-editor. Now wen I place the texture on the added bruch it stay's in one piece as it should. When I make a mover out of it however, the texture ends up in pieces on each triangled part of the surface. So my question is if it's possible to remove the lines from the serface of the brush, ore setting it so that my texture remains in one piece on the mover.
many thanx if you can help me out with this