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View Full Version : Those cool 'Space-Boxes'...how do I make em?


Fireblade
12th Feb 2000, 12:32 AM
Hiya
This could possibly have a really simple answer, but since I'm pretty much a newbie to editing, I cant figure it out.

I want to know how to make a map with a skybox/spacebox (whatever ya wanna call it) that spins around like in the Facing Worlds map.

Just as a note, I know hwo to make layers in my skybox...just no clue in hell how to make those trippy spinning skyboxes. /~unreal/ubb/html/smile.gif


I appreciate any help anyone can give me =)

Wanderer
12th Feb 2000, 10:50 AM
SkyZoneInfo=>Movement=>RotationRate=>X Y and Z axis. Just fiddle with these.

Fireblade
12th Feb 2000, 01:44 PM
Ugh, I knew it had to be something incredibly simple hehe
Thanks a bunch! =)

Jenkins
12th Feb 2000, 11:32 PM
It's always simple when Wanderer is here to explain it. Or me /~unreal/ubb/html/wink.gif

http://www.planetunreal.com/images/bullet2.gif
Jenkins

Yoda
13th Feb 2000, 10:13 AM
Fireblade, did you get it to work. I played with the SkyZone=>Movement=>... copied the stuff from 'FACE' and still could not get it to rotate. If you did, teach me oh master!

Fireblade
15th Feb 2000, 07:31 PM
Yoda:
After tinkering with it for a while, I got it to rotate at an angle, at a nice speed.
Here's what I set my SkyZone Info to:

(in Movement)

bFixedRotationDir -> True
Desired Rotation
Pitch -> 5000
Roll -> 4092
Yaw -> 0
Physics -> PHYS_Rotating
RotationRate
Pitch -> 800
Roll -> 0
Yaw -> 800

Hope this helps you if you havent figured it out already /~unreal/ubb/html/smile.gif