435 patch info

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Prophetus

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Dec 4, 1999
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This is from the release notes from the 435 patch (private).

Version 435 is completely network compatible with all previous public releases of UT (versions
400, 402, 405b, 413, 420, 425, 428, and 432).
- fixed joystick button handling code (thanks Chris Carollo).
- hack fix for bad playerstart in CTF-Coret.
- fixed crash for servers with more than 255 characters worth of server packages.
- fixed problems with single player ladder than cropped up in 432.
- Server now report to clients whether or not they are password protected.
- Fixed incompatibility in ChallengeHUD that caused problem for some mods.
- In the editor, the "TextureLock" option should work 100% now.
- Fixed the editor crash that some people were getting when docking a browser and getting a
crash when trying to restart the editor.
- Rewrote "UEditorEngine::polySelectMatchingBrush" because SHIFT+B was crashing at
random times in the editor. Should be stable now.
- Brush clipping was merging faces on the resulting brush in the editor.
- May have fixed the random "WinMain/message pump" crash in the editor.
- Pre-432 spectators not allowed to join 435 servers (because of incompatibility).

So far, no bugs to report. Seems my framerates went up a little, but nothing spectacular. Still checking it out. Seems the big thing is the last line about spectators.
 

DividedSky

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Mar 12, 2000
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What? That can't be right .... they don't mention anything about fixing "Server still sending data to client after disconnect" ... that's a staple in these bug fix lists. Could it mean they finally got it fixed? Wow ... I'm impressed. I think :)
 

Kukuman

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Mar 27, 2000
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They fixed it for me in 432. :D

Of course, they were supposed to fix it in 413. :eek:

Oh well. They fixed it, that's all that matters.
 

hal

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Are you sure that isn't the 432 patch info, or the 428 or the ...

It sure seems like you see the same stuff over and over.

Let's be thankful for our patches though. Sure as Epic stops patching (no matter when it is) there is gonna be a petition somewhere for one last patch!
 

Survey_Says

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Oct 30, 2000
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Hopefully they will stop patching when people stop playing. It would be a shame for them to stop patching, which in turn made people quit playing. :)

I've got a key bound to quit and disconnect... never use it though, always forget about it. :(

I saw 1 436 server tonight in the CTF tab.
 

A_Huge_Sweaty_Baboon

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Aug 12, 2000
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BRING BACK 428 D3D!!!!!!!

hopefully the D3D performance will be more like 428 than 432
BUT
hopefully the editor will be more like 423

Itll save me the trouble of having to switch between my 2 systems folders when i want to play or edit.
 

==Cl@nKi113r==

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I saw 1 436 server tonight in the CTF tab.

There's -one- 436 server running, 1010 Torture Tank, unreal://209.153.196.178:7777 . This is an initial test build of the next public Linux release, feel free to go stress test it :)
 

Prophetus

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Dec 4, 1999
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Hal, that is the 435 info. Yes it does seem like they just repeat themselves:). I played last night and found no bugs. No stutters, artifacting, weapons embedded into the ground and so far, no mixed skins. Again, I didn't notice anything that would make me excited. But hey, at least it is working great...even in D3D.