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View Full Version : Screenshot in Half-Life?


STC_Wacky
12th Feb 2000, 12:46 PM
I'm building the level called "Stalk Yard" from Half-Life using the UnrealEd. It would be much easier for me if I could take screen shots of each part of the map rather than having to run the game each time I need to check out something I'm not sure about.
Anyone know how??

"Fighting for peace is like screwing for virginity"

[PuF]STC_Wacky

Aquahutch
14th Feb 2000, 09:16 PM
Well, the most basic efficient way is to play your HalfLife Level, and take a screen shot with the F5 key or whatever key you have binded for it in your control config in the game menu. When you've taken the shots you need the pictures will show up in the HalfLife directory folder as MSPaint files, that is if you have MSPaint which you probably do. Just double-click 'em and minimize and maximize as necessary.