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View Full Version : TeamRedeemer -=I NEED HELP=-


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14th Feb 2000, 08:34 AM
I tried to make a mutator for the redeemer so that the color of its smoke is the teamcolor of the player firing or guiding it.
So far its working fine, but I have a small problem with the Redeemer Guiding HUD: Once the missile is destroyed, the player that was guiding it doesn't get his normal HUD back, the redeemer guiding HUD stays on until a key is pressed... AND I DONT KNOW WHY /~unreal/ubb/html/frown.gif

So if anybody knows something about UT scripting and thinks he can solve this problem, please mail or msg me and I'll send you the code!

Thanx in advance!
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