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View Full Version : PLEASE HELP!!


ChrisToth.hu
20th Oct 2000, 05:22 PM
I just can't make sounds that turn on and then off.
I tried the trigger amb sound and it didn't work.
I tried the special event (PlaySoundFX) and if I have a looping sound I can't turn it off. Actually the PlayAmbientSoundFX state doesn't seem to be working.
Do I HAVE to export the sound an make it unlooped and for example use timetriggers to have an alarm sound?? Or is there another way? ..... The truth is out there! ))

Please help!
THNX!

irongull
22nd Oct 2000, 12:48 AM
The kicker in DM-Morpheus has a triggered sound on it. Maybe take a look at that. I'm not sure about the looping thing. Worst case scenario, you could always make a simple uscript class. A simple subclass of Trigger that starts a sound playing and then sets its own Timer function to stop it would do the trick.

ChrisToth.hu
22nd Oct 2000, 08:07 AM
I have absolutely no experience in scripting, but thanks anyway!
Do you know where could I get some quick reference on scripting with some examples?

Mambo
22nd Oct 2000, 08:28 AM
you shouldn't have to revert to making script, but i don't think you can turn off a looping sound without another trigger - the whole point of a looping sound is that it keeps on going on and on...

i'm pretty sure there are some alarm sounds that aren't looping -just check all the sounds - you can play them in the editor if you want to know that they sound like

another option is to look at a level that turns sounds on and off - you would probably have to look at an unreal 1 level though - no ut ones come to mind...