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El Fudd
19th Nov 1999, 03:56 AM
I have a Xentor32 and I'm running the UT demo I got off of the latest PC Gamer (probably the latest version of UT) and it works fine in OpenGL fullscreen (more or less). For some reason, UT runs faster with my Voodoo2 than my TNT2 Ultra, though.

birk
19th Nov 1999, 01:52 PM
I have a problem, I can`t seem to get fullscreen while playing UT with Direct 3d, Open GL and software seem fine, but since I`ve got a TNT2Ultra (Xentor/Guillemot) I would much more like to use the full capability of my hardware. I`ve tried to update my drivers, downloaded version. 2.4 from guillemot, but still nothing. My last hope is to get the newest version of UT (Im running 338 at the time being), but my connection to the net is poor. So unless any of u guys can help me I will have to say **** Unreal and **** u guys, Im going home...

El Fudd
20th Nov 1999, 01:00 AM
Oh, sorry, I meant D3D fullscreen not OpenGL. The version I'm running, which I got off of the magazine CD, is version 338.

birk
20th Nov 1999, 04:18 AM
Ok, thats nice! If youre first reply was correct, I could have understood, but since you are running d3d fullscreen and everything seems to be in order, Im back to scratch.

I need a solution. Or else....or else what?....exactly!

Birk

Jagok
25th Nov 1999, 08:40 PM
BIRK:
I have the same problem, (except it's a Asus V3800 (tnt2))
No full screen whatsoever.


Ah-hah!
In the midst of composing this note, I went off to play with it, and found that installing dx7 fixed all the problems.

birk
26th Nov 1999, 11:28 AM
What? Thats it? All I have to do is to install dx 7.0, and off I go? Hurray!

Im not sure, but I think that might be my problem, yeah, Im not sitting at my home -computer right now, but Ill check it when I get home. Thanx alot!

Ohh my god, they kiled my problem. You ......

Birk