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X
17th Oct 2000, 06:03 PM
Well i'm wondering how to get cameras and interpolation points to work, i have the set up, numbered and a playerstart ontop of the first point but when i start the level it' just like there were no points, can anyone help?

Jenkins
18th Oct 2000, 11:25 AM
You need a trigger and a special event to throw your player onto the path of interpolation points you set. There's a flyby tutorial somewhere, unrealed or wolfs, it tells you how to use it perfectally.

Jenkins

X
18th Oct 2000, 11:56 PM
I tried the unreal ed one but from what i've read it's only for objects to follow

Jenkins
19th Oct 2000, 12:22 AM
its basically the same thing for the player.

Place a playerstart on top of the trigger. set the trigger to trigger the specialevent, initial state is set to something like follow path. name the tag of the interpolation points the same as the specialevent. i believe that's all there is to do. i havent read this in a while. just answered this off the top of my head.

Jenkins