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appleseed
17th Oct 2000, 03:05 PM
I was hoping that someone could help with the following to relating linking levels.

I was wondering if it is at all possible to disable the time it takes to actually load the level
in multi player mode.

I am trying to build a map that links many maps together,(ala original Unreal) but if no other player is in the map then the player that is alone has to wait for unreal to start the level.?

I hope that that explanation made sense and I hope that someone has the solution!

Thanks in advance!

TaoPaiPai
17th Oct 2000, 03:36 PM
If you want to make a single player level:
go to level properties,search for gametype,click the button labelled '...'.
You'll be sent to the actor browser.Browse until you find the single player class (located within info->gametype->unreal->etc...).Click on that class,then close the browser.In the level properties,under gametype click the button 'use'.That should do it.
Save,rebuild.
Launch unreal or ut,go into the console and type start 'name of your map'.

appleseed
17th Oct 2000, 03:47 PM
I need the Level to be a multi player level,
I need the time out disabled due to the fact that I might arrive in the linked level before anyone else and I do not want a waiting period, I will try this suggestion to see if it will work in death match mode.

Thanks.

TaoPaiPai
17th Oct 2000, 05:56 PM
:( this won't work with deatmatch.
If you want to spawn alone in the level,you could try playing with bots to replace players (the game spawn bots while a certain number of player isn't reached),this is an option inthe server menu.

appleseed
17th Oct 2000, 06:48 PM
That sux a tad !

Oh well ..

chris_nl
18th Oct 2000, 02:55 AM
why would U even try and do it so hard????

it will only increase the loading time for the one level...

appleseed
18th Oct 2000, 07:20 AM
i want to 'cause the level is going to huge and I thought that it might be intersting to try? ;)
like an adventure? ;(
Oh well, new ideas are always scoffed at?
Ill go back to sleep.