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View Full Version : difinitive answer for no bots when testing level


J'nuh
10th Feb 2000, 03:02 AM
ive searched around the boards and i cant seem to find a difinitive answer for getting rid of the bots.
killall bot doesnt seem to work, i set the practice session to 0 bots and when i compile the level, theyre still there.
can anyone help? i dont want to mess with the UT.ini file...im hoping theres a simple command. thanks peeps!

RedShirtSlacker
10th Feb 2000, 03:25 AM
Set the LevelInfo to UnrealSinglePlaer (in the GameInfo section).

J'nuh
10th Feb 2000, 04:21 PM
is that in the editor or the game...
thanks...

uAthan
10th Feb 2000, 06:31 PM
It's in the editor under levelinfo. I thinkg there is something that says "bsingleplayeronly - false". Try changing it to true.