View Full Version : Can't get skins working in LAN deathmatch.

10th Nov 1999, 04:18 PM
Whenever my roomate and I try to use custom skins in an Unreal deathmatch, the skins are only displayed properly on the server machine. The client only displays the default Male1 skin for both characters.

Both machines are running Unreal build 224 and both have the same House of Style skins installed.

-=The Jesster: Gatchaba Goose=-

11th Nov 1999, 06:47 AM
I think you need to add an entry in the server's Unreal.ini file for the skins. Under the [Unreal.GameEngine] section, look for ServerPackages= and you will see how the built-in skins are defined.