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Kel
29th Sep 2000, 07:55 PM
Greetings folks,

I've written a bot for a Hotline server, and I'd like to have the bot report the players and loaded map on our UT server. I've read the "Server Querying" page ( http://unreal.epicgames.com/IpServer.htm ) on Epic's site, but didn't glean much beyond the server's query-listening port (8777) and the basic commands the server understands (\basic\, etc.).

Does anyone know of any more detailed documentation on the internals of the GameSpy protocol? Searches on PlanetUnreal, these forums, and the 'Net in general have been fruitless.

Thanks a ton in advance,
Kel

bodkins
30th Sep 2000, 04:32 AM
Hi,

The author of UtWatcher probably has that info. I believe he is called "El_Muerte" and the following was found on the utwatcher website.

http://www.planetunreal.com/utwatcher

E-Mail: thekiller@cyberjunkie.com
ICQ: 48951239
(ICQ is always on, but I'm not always there)

Give him a try.

Thanks

Jim
bodkins@prologic.com

bodkins
30th Sep 2000, 04:45 AM
Hi,

Hot off the presses. http://developer.gamespy.com/ pay particular attention to the apply link. They have complete SDK's available with source.

The Info link explains the various offerings.

Thanks

Jim
bodkins@prologic.com

Kel
1st Oct 2000, 04:08 PM
I appreciate the info!

Cheers,
Kel