Greetings folks,
I've written a bot for a Hotline server, and I'd like to have the bot report the players and loaded map on our UT server. I've read the "Server Querying" page ( http://unreal.epicgames.com/IpServer.htm ) on Epic's site, but didn't glean much beyond the server's query-listening port (8777) and the basic commands the server understands (\basic\, etc.).
Does anyone know of any more detailed documentation on the internals of the GameSpy protocol? Searches on PlanetUnreal, these forums, and the 'Net in general have been fruitless.
Thanks a ton in advance,
Kel
I've written a bot for a Hotline server, and I'd like to have the bot report the players and loaded map on our UT server. I've read the "Server Querying" page ( http://unreal.epicgames.com/IpServer.htm ) on Epic's site, but didn't glean much beyond the server's query-listening port (8777) and the basic commands the server understands (\basic\, etc.).
Does anyone know of any more detailed documentation on the internals of the GameSpy protocol? Searches on PlanetUnreal, these forums, and the 'Net in general have been fruitless.
Thanks a ton in advance,
Kel