Lizard Of Oz
19th Sep 2000, 11:31 AM
A few questions about Navigation points:
Inventory Spot: How come when I try to add an "Inventory Spot" nothing happens?
Is this just an unused item left over from Unreal?
Jump Spot Is this where the Bots will jump "to" or jump "from?"
Are Jump Spots tied in with "Lift Exits?"
Example: I want the bots to jump from Point-A to Point-B, Do I place
a "Jump Spot" at "Point-A" and a "Lift Exit" at "Point-B?" Is there a
way to tie the two (Jump Spot & Lift Exit) together in their properties?
TransLocStart & TranLocDest: Though these seem obvious, when I try
to use them the Bots do odd things.
My question is...
Is there a Property value that ties these two together like the "URL" & "Event-Tag"
Values in Teleporters?
Thanks in adavance for your help. Next week's Question will be about "Triggers." :)
Inventory Spot: How come when I try to add an "Inventory Spot" nothing happens?
Is this just an unused item left over from Unreal?
Jump Spot Is this where the Bots will jump "to" or jump "from?"
Are Jump Spots tied in with "Lift Exits?"
Example: I want the bots to jump from Point-A to Point-B, Do I place
a "Jump Spot" at "Point-A" and a "Lift Exit" at "Point-B?" Is there a
way to tie the two (Jump Spot & Lift Exit) together in their properties?
TransLocStart & TranLocDest: Though these seem obvious, when I try
to use them the Bots do odd things.
My question is...
Is there a Property value that ties these two together like the "URL" & "Event-Tag"
Values in Teleporters?
Thanks in adavance for your help. Next week's Question will be about "Triggers." :)