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View Full Version : Converting UT models to 3D Studio MAX?


Quintin Stone
21st Jan 2000, 03:52 AM
I really want to get a good look at UT's weapons so I can more easily make some of my own. Is there any way to convert a UT model to a 3DS MAX readable format? This will really help eliminate some trail-and-error testing that I'd just rather do without.

Wanderer
21st Jan 2000, 06:20 PM
Not that I know. There are a few old Unreal models at Casmang's (http://www.cschell.com). You could use those as a reference I guess.

Quintin Stone
22nd Jan 2000, 09:29 PM
Cool! Thanks a lot, that ought to really help out.

[This message has been edited by Quintin Stone (edited 01-27-2000).]