CoRKSKReW
22nd Jan 2000, 08:46 AM
I am not looking for tutorials. My maps are soundly constructed, I can intersect, deintersect, create water, fog, foggy water and make my bots dance the hula. Lifts, movers screaming spaceships and cars running over players (a fun one that) are all a doddle. Iris doors? Piddle... Human cannons? Easy..
So why am I new to mapmaking?? I can have tutorials for all the above things. But really, the main problem lies in making not just maps, but good maps!
I make levels that are well made and are stable, but I compare them to maps like CTF-Hallofgiants and DM-Anubis and my levels make me wreth, anybody got any suggestions on how I can improve in general (and everybody??)
Thanks a load.
CoRKSKReW
So why am I new to mapmaking?? I can have tutorials for all the above things. But really, the main problem lies in making not just maps, but good maps!
I make levels that are well made and are stable, but I compare them to maps like CTF-Hallofgiants and DM-Anubis and my levels make me wreth, anybody got any suggestions on how I can improve in general (and everybody??)
Thanks a load.
CoRKSKReW