Smack Daddy
20th Jan 2000, 05:46 PM
In one of my maps, I have three rooms and two hallways that are "underground" and two rooms (outdoor scenes)at different elevations "above ground". When outside in the area with the highest elevation, a tower, I can look below and see the ceiling and wall textures of the lower rooms flash through the fake backdrop when weopon fire hits them. What is this and can I remedy it?
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Smack Daddy
Ruler of all that I survey...and that ain't much.
Visit my UT website: <A HREF="http://www.smack_daddy.homestead.com
" TARGET=_blank>http://www.smack_daddy.homestead.com
</A>
------------------
Smack Daddy
Ruler of all that I survey...and that ain't much.
Visit my UT website: <A HREF="http://www.smack_daddy.homestead.com
" TARGET=_blank>http://www.smack_daddy.homestead.com
</A>