OK, I have read everything I can get my hands on...papers/docs, forum posts and tutorials. I have examined almost every other CTF level as well. But, I have not been able to find out why bots are walking RIGHT PAST the "FlagBase" flag of the opposite team. I have seen it again and again.
I have fully path noded and path defined the level (looks good, lots of blue path segments). I have the level zoned for the blue and red teams. I have the game type setting in Level Info set to CTF (which is not set this way for Coret, or some other CTF levels, yet they work fine).
I let one map (a simple pair of two story levels with 2 connecting hallways) run for 2 hours and neither team could make a capture. If they did actually pick up the flag, it was due to "stumbling" (being knocked) into it. I even let the level run with only one bot and saw it walk right past the flag as well. I can make the flag run with no problem, so I know the actual CTF part is working. The bots just act as if they "don't see" the flag.
I have tried setting up CTF for 3 different DM levels and I continually get the same results. The DM paths work great. After adding the CTF items (FlagBase(s), defensive points...etc), re-Define the paths and saving as CTF-<mapname>, the bots just treat it like a team DM game, not CTF.
Any answers, clues, solutions? Please help before I go bald... :}
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To expect mercy from your enemies is to accept defeat.
I have fully path noded and path defined the level (looks good, lots of blue path segments). I have the level zoned for the blue and red teams. I have the game type setting in Level Info set to CTF (which is not set this way for Coret, or some other CTF levels, yet they work fine).
I let one map (a simple pair of two story levels with 2 connecting hallways) run for 2 hours and neither team could make a capture. If they did actually pick up the flag, it was due to "stumbling" (being knocked) into it. I even let the level run with only one bot and saw it walk right past the flag as well. I can make the flag run with no problem, so I know the actual CTF part is working. The bots just act as if they "don't see" the flag.
I have tried setting up CTF for 3 different DM levels and I continually get the same results. The DM paths work great. After adding the CTF items (FlagBase(s), defensive points...etc), re-Define the paths and saving as CTF-<mapname>, the bots just treat it like a team DM game, not CTF.
Any answers, clues, solutions? Please help before I go bald... :}
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To expect mercy from your enemies is to accept defeat.