I was studying some user made maps in unrealed some days ago and i found, to my astonishment (forgive my spelling), that certain areas of the map had fog that i never saw in the game! It's not like I didn't notice it while playing, it just wasn't there! I thought it had somethin' ta do with the brightness setting since it was at ------[]--- so I moved it down to around ----[]------ but no difference (spelling mistake?). I then changed the colour setting to 32bit and still no difference. So, what the hell's wrong?! I can't remember exactly what the display configuration is under preferences (hell i don't even know if it has anything to do with display config) so don't ask. Any help would be appreciated