View Full Version : bots jumping across opening
BdJ
20th Aug 2000, 05:49 AM
I can't make a bot jump across something. I've got an example where bots do jump but that level only excists of 2 rooms with a hole between it where he has to jump to get to you. In my level he needs to jump to get the rocket launcher but he never does. You can see on the screenshot what I mean.
Screenshot: http://members1.chello.nl/~j.dejong01/bastiaan/shot1.jpg
I Tried just p[lacing pathnodes and I tried a liftcenter and liftexit with both the same lifttag but I don't know much about it. Can someone explein me what to do?
Mambo
20th Aug 2000, 06:05 AM
You're right about the lift exit-lift center thing
you need two lift exits, and one lift center tho.
place a lift exit, and lift center on the side you jump from, and a lift exit on the other side. You need to make sure they all have the same lift tag.
If you want bots to go back the other way, you will probably have to set up another combo going the other way. If you do have two of these combos, make sure they are apart, because if there is liftexit1 (tag1) liftcenter 1(tag 1) and lift exit4 (tag2) bots will get confused.
if you need more help, you can catch me at
mambo@planetunreal.com
BdJ
20th Aug 2000, 08:09 AM
Hey thanks that worked!
If I play as spectator with 1 bot he gets everything including the rocket launcher. Although when you play against eachtother with a few bots it is the last thing they will do.
Can I give it a higher priority orso?
Well at least they know they can jump there :)
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