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View Full Version : Limits to interpolation points


Gentleman_K
17th Aug 2000, 07:44 PM
Greetings,

Im working on a flyby and so far i've laid out 18 interpolation points. Although I laid out 18points it only runs through 15 out of the 18 points and then it returns to point 0.

I don't know if this helps any, but to aid in the smooth camera movements I did a copy and paste method. Are there any stipulations to using the copy and paste method on interpolation points?

Any help is appreciated.

Jenkins
17th Aug 2000, 09:41 PM
If you copy/paste, you have to renumber them to place them back into order. Which, with a lot, is hell.

Jenkins
http://www.unreality.org/nukefus/

Gentleman_K
17th Aug 2000, 10:48 PM
*cough*
*hack*
gee guess what was the problem. I couldn't count. haha. I've already laid out 50points and UT runs through all of the points without a hitch.