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*IX*Damage
27th Dec 1999, 07:49 PM
I am having trouble with my CTF playerstarts. If you are on Red it makes you randomnly spawn in blue's base and red's base. Weird thing is, it only is happenning to Red, Blue team works fine! I have all my playerstarts set to the correct teams (red -0, blue -1) have the game Info set to default game type Class'Botpack.CTFGame, and even tried putting a CTFGame server Info in, and putting in team Info at each base. All areas are zoned off and named (this still works, so I know my zones are intact) and I even tried setting the spawn properties to Co-op Start : false.
I don't know what else to do here...any suggestions? Thanks in advance.

-*IX*Damage

Qreeek
27th Dec 1999, 08:09 PM
Try using playerstart red=1, blue=2.

Playerstart =0 could be the one used by players not on a predifined team.

*IX*Damage
27th Dec 1999, 10:31 PM
Nope, that's not it...
even the CTF maps that came with UT have 0 for red, and 1 for blue.

Wanderer
28th Dec 1999, 12:50 AM
Remember to set SinglePlayerStart to false as well in the PlayerStarts.

Also remember to press the "Paths Define" button.

*IX*Damage
28th Dec 1999, 02:00 AM
Figured out the problem...i was not going to put in bot paths (a lot of elevators, and it is a HUGE map). went ahead and did it (somewhat, they are kinda dumb : )
all is well : )
thanks for the help guys! : )

The map will is named IX Fire and Ice, and will be public later this week at www.insoniax.net (http://www.insoniax.net)

-Damage