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Mik
21st Dec 1999, 12:42 AM
Ok, here's another question I have.
In Mazon, how did they make those mountains?
I couldn't even get close to doing those with the Floor Lofter or the 2D shape Editor (which for some reason are still experimantal /~unreal/ubb/html/frown.gif).

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Wanderer
21st Dec 1999, 10:11 AM
They did it the cheap way by using Lightwave and importing the brushes. I did whip up a tutorial on handling terrain like that.
http://members.xoom.com/Wanderer21/tutorial-terra-forming.zip

If you have any problems with it, you know where to fire off your questions to.

Mik
21st Dec 1999, 05:53 PM
Wanderer, the link is broken, I'm not able to download the file, could you please fix it?

http://www.planetunreal.com/images/bullet2.gif
If the above offended you, you shouldn't have read it.

Wanderer
22nd Dec 1999, 01:41 PM
Ok, I guess I deleted it somewhere along the line. I tested it myself and it works.

Mik
22nd Dec 1999, 05:57 PM
Thanks man, you've been a great help!!!

http://www.planetunreal.com/images/bullet2.gif
If the above offended you, you shouldn't have read it.