View Full Version : Why it's better UT than Unreal?
20th Dec 1999, 06:03 AM
I design levels for one player games.
If UnrealEd it's the same un Unreal and UT except for the last fixes why should I buy UT?
Why it's better UnrealEd in UT than in Unreal I?
Comment: in Spain, UT is available since last week.
20th Dec 1999, 10:19 AM
UT is essentially the same engine, yes. But it does feel a lot different. It's more of an action oriented game. Unreal was more of a thinking persons game. You really had to think about where you were gonna shoot if you expected to hit anything.
There are some differences in the editor though. Mostly fixes like Permantly Transform works. Sheering works to a minor extent. Plus you get a few more textures to work with, albeit it's not nearly as organized as the Unreal set. Sometimes it's tough to find what you want (this is where I take the time to load all of them up).
And even if you don't like UT you can still use it to make Unreal SP maps and distribute it throughout the UT community. This can be done by using one of the Unreal GameInfo's in the DefaultGameInfo setting.
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