View Full Version : "-nosound" problem with unrealEd

12th Dec 1999, 07:02 PM
i remember to have read about this problem here earlier:

since i installed a voodoo3 card (had a tnt1 with a voodoo2 before), i get a "critical error" starting unrealed. it works properly if i start it using the "-nosound" option, but i can't edit any sounds that way. how can i fix the error?

thanks for any help


13th Dec 1999, 12:22 AM
Hi Roli,

Try changing '-nosound' to '-nodsound'