PDA

View Full Version : "-nosound" problem with unrealEd


Krypton|BuF
12th Dec 1999, 06:02 PM
i remember to have read about this problem here earlier:

since i installed a voodoo3 card (had a tnt1 with a voodoo2 before), i get a "critical error" starting unrealed. it works properly if i start it using the "-nosound" option, but i can't edit any sounds that way. how can i fix the error?

thanks for any help

Roli27

NutWrench
12th Dec 1999, 11:22 PM
Hi Roli,

Try changing '-nosound' to '-nodsound'

--Nut