View Full Version : re spawning weapons
6th Dec 1999, 03:10 PM
once i place a weapon in a level and someone picks it up, how do i get it to re-apprear?
also if you can... tell me how to make an assault level.
7th Dec 1999, 02:28 AM
Respawning of items is automatic.
Making an Assault map is easy up until the pathnoding section.
Simply make a map with a specific flow to it. With 1 team defending, the other attacking. Once you've got the initial flow of how it should go, read the UT AI info posted at the Unreal Tech page ( http://unreal.epicgames.com/ ). This will be vital for most of the pathnoding info required for Assault and other effects.
Also, if you're curious about some of the NavigationPoints or anything for that matter. Often the best thing to do is to go into the script (simply double-click any class) and read the comments, which are in green. Often there's info on what things do there.
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