BeyondUnreal Forums
>
Unreal Development
>
Mapping
> UE3 - UDK Help with Crowdsystem collision
PDA
View Full Version : UE3 - UDK
Help with Crowdsystem collision
andynov123
29th Apr 2011, 11:16 PM
I have a pylon actor on my map and the bots walk through me rather than around me and they have no collision? they are like ghost walking through me.
vBulletin® v3.8.7, Copyright ©2000-2013, vBulletin Solutions, Inc.