View Full Version : converting music for Unreal

5th Dec 1999, 08:11 PM
Does anyone know how to convert any type of music like MIDI's, mp3's or wav files into the Unreal type of music? any help, appreciated.

Smileygames.8m.com (http://Smileygames.8m.com)

5th Dec 1999, 10:40 PM
Browse around http://www.unrealized.com/ and see what you can find. Not sure if this is exactly what you are looking for. There are a few programs in the music section but im not sure if they would do what you want.

6th Dec 1999, 03:31 AM
The Unreal engine supports the following music formats for being imported.

Amiga Modules (*.mod)
ScreamTracker 3 (*.s3m)
ScreamTracker 2 (*.stm)
Impulse Tracker (*.it)
FastTracker 2 (*.xm)
Farandole (*.far)
ComposD (*.669)

The implementation of other formats for music would require that you have the source code and modified it. Since MP3's have a high CPU overhead, it's debateable whether they're useful at this time for FPS game use.

Personally, I'ld love to see another music compression standard be used due to MP3's lower quality.