View Full Version : UE3 - UDK Setting collison

30th Mar 2011, 08:42 PM
I'm trying to walk on the following bridge in the picture but I keep falling through. I right clicked the bridge and set collison type >> block all
But I keep falling through. What am I doing wrong

30th Mar 2011, 09:24 PM
Does the bridge have a collision asset? If not, generate one, and it should work. To do so, open it in the static mesh editor, and see if the automatically generated ones under collision fit the bill for what you want, if not, you can make a builder brush the dimensions of the collision you want on the bridge, and save the brush as collision.