View Full Version : Turning speed in differnt environments/Speedbase setting in ini file

18th Mar 2011, 05:26 AM

I am a newbie to unreal scripting, so sorry if these questions are obviuos to some of you.

I have two very simple environments, and strangely the joystick behaves differently in the two environments. Specifically, the rotation (look left/right) is much faster in one environment than in the other. I tinkered a bit with the User.ini file in the systems folder, where I changed "SpeedBase" in the line

JoyX=Axis aBaseX = SpeedBase=2.0 DeadZone=0.4

This affects the turning speed in both environments, but the difference remains.

Any ideas?

I was thinking of the following quick-and-dirty workaround: creating two .ini files with different settings for Speedbase. But then I don't know how to tell in the vbs script that it should use a different .ini file than the standard User.ini from /Systems. Maybe any ideas about this could be done?

Many thanks!

25th Mar 2011, 06:18 AM
No hints anyone?

16th Jun 2011, 04:43 PM
open the console and type STAT FPS then see if its something to do with the frame rate, possibly affected by geometry loading in the different levels also try RMODE=1 to see whats happening invisibly.