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Bloodyboy
5th Aug 2010, 12:55 PM
Situation:
-i use 2 JBteletporter (per jail) in output
-each teleporter has its own output
-in kismet there are a simple toggle action per jail
-bTeamSpecific on
-bEnabled off
-all teleporter work, but....

Problem:
-when a player release his team only 1 portal is visible on both

SOLVED by replacing each bugged actor (jbteleporter actor bugged after mirroring)

Wormbo
6th Aug 2010, 12:16 PM
Got a screenshot of the Kismet setup?

Bloodyboy
6th Aug 2010, 01:23 PM
Voilą:

Wormbo
6th Aug 2010, 01:55 PM
You should be able to connect both teleporter objects to the same Toggle action.

Bloodyboy
6th Aug 2010, 02:43 PM
There is no difference.

Bloodyboy
7th Aug 2010, 03:03 PM
JBteleporter FIXED by removing and rebuilding one per one the JBTelepoter who bugged.
(I think that the editor did not like copy and paste that I did. Dont forget that two months ago I knew nothing at the mapping under ued4)

Therefore:
-Green prob: FIXED
-Yellow prob: i use a 1024*1024 texture for the minimap and it doesnt appears normally ( i always using the same method)
-Orange prob: bots stay on the lift, they are not fighting :(
-Other: lensflares are often visible through walls (FIXED with this tip (http://forums.beyondunreal.com/showthread.php?p=2259483#post2259483))