The scale seems to be 1 to 1 but I can't figure out how to make UnrealEd reconise my 3D shapes when imported. I'm still working on it but welcome any advice in the mean time! I can dxf out of AutoCad and import into 3ds and then save it with .asc extension then import it into UnrealEd. The problem is getting UnrealEd to reconise solids from Autocad. I can import examples off the AutoCad example dirrectory just fine but anything I make will not import properly and will not be reconised as a solid or nothing will appear at all.