Hey!
I've searched everywhere for help on how to do this, but haven't figured it out yet.
I'm creating a UT3 level and I have the lift set up so that when you get on at the bottom it lifts you to the next level and opens the door at the top for you.
Right now I have the top trigger set to just open the door so the player can jump down to the next level.
I had the top door set up to trigger the lift to raise as well as open the door, but when the player gets on the lift and goes down, they bounce back up at the bottom, because they hit the lower trigger.
What I want to do is set up the top trigger so that it disables the lower trigger long enough for the person to get off the lift at the bottom.
Any ideas if it's possible?
--Heather
I've searched everywhere for help on how to do this, but haven't figured it out yet.
I'm creating a UT3 level and I have the lift set up so that when you get on at the bottom it lifts you to the next level and opens the door at the top for you.
Right now I have the top trigger set to just open the door so the player can jump down to the next level.
I had the top door set up to trigger the lift to raise as well as open the door, but when the player gets on the lift and goes down, they bounce back up at the bottom, because they hit the lower trigger.
What I want to do is set up the top trigger so that it disables the lower trigger long enough for the person to get off the lift at the bottom.
Any ideas if it's possible?
--Heather