View Full Version : Q about 3D Studio Max and UnrealEd

26th Nov 1999, 02:45 AM
I have seen a few utilities floating around out there that can convert 3DSMax stuff to an Unreal format- can 3DSMax work be converted to be imported to a level map? Example is a level I am intending to work on would involve having automobiles strewn about. It'd be easier to fashion them in a 3rd party app than in UnrealEd...

Azaelel - definitely not an angel.

-= elahrairrah@hotmail.com =-

26th Nov 1999, 02:47 PM
Yes it can be done. Just export your model (automobile) from your 3dr party software. Make sure that you export it to .dxf format. Then just open up unrealed and goto brush=>import brush. your model should appear in ued. Scale and add to world.