View Full Version : WOT Editing Anybody ???
22nd Nov 1999, 09:54 PM
Finally I've got a hand on WoT. Frankly speaking there are some COOOOOLLLLL stuff in it.
I also starting to mess around with WoTEd.
Since I still consider myself as a newbie, can somebody please please please help me the new particle class stuffs.
It'll be nice if somebody can cover this new particle effects as well.
22nd Nov 1999, 11:38 PM
I have WOT and have WOTed going,
but I am not into the game right now, I am
going to hit UT hard gaming wise, but
the best thing to do is make a sample
tiny level for experimentation and try out everything, heh.
I have been tempted to make a display level
showing off all the features in Unreal as a reference.
23rd Nov 1999, 04:06 PM
I don't even have the game yet and already I know something useful /~unreal/ubb/html/smile.gif
The article you're looking for is right here,
Keep reading for more useless jargon from me /~unreal/ubb/html/smile.gif
First off, WoT has it's own planet (and which game doesn't these days?). Just www.planetwheeloftime.com (http://www.planetwheeloftime.com) and you're there.
Unrealized has an article on getting WoT's editor working. If you don't have it yet then go here and pick it up
vBulletin® v3.8.7, Copyright ©2000-2013, vBulletin Solutions, Inc.