View Full Version : Server - Client. how it works?

14th Oct 2009, 03:40 AM
Someone could explain me how i can use unreal engine 2 with client and server?
How cani i make the access to a map, that is on a server, with another pc.
I've already made it with opensim and the second life viewer, the opensim engine (where i built the world) run on the server and with a simple edit of viewer i can make the access from another pc.
Please help to do the same thing with unreal engine 2.

Unreal newbie!