Okay, so for some reason, my level decided to randomly give me trouble. I have two static meshes, one a moving platform that rises and rotates at the start of the level, and a pillar that is simply attached to the platform, following the platform in motion. First, the pillar decided to stop appearing entirely in the preview play of the level. It wasn't just unlit, it was entirely not there, even though its there in the editor. So replaced it and it started behaving normally. Now, the platform decided to start acting like this as well, no longer showing up in the preview play.
What the hell is happening and how can I fix this?
What the hell is happening and how can I fix this?