View Full Version : UT3 custom resolutions

23rd May 2009, 11:25 AM
UT3 + Titan Pack + Patch 2.1
I want to set resolution to 1024x600
Have changed resX= resY= settings in: /documents/my games/unreal tournament 3/UTgame/config/UTengine.ini and UTcompat.ini and made them "read only".
Have changed resX= resY= settings in: /game path/engine/config/BaseEngine.ini and /game path/UTgame/config/DeafultCompat.ini these are "read only" too.
The game starts in 800x600. What is wrong?? :doh:

23rd May 2009, 11:37 AM
Make sure the game starts in window mode, otherwise it might detect an incorrect fullscreen resolution and select the closest resolution available - which in this case seems to be 800x600.

23rd May 2009, 01:48 PM
I tried windowed mode and it worked.
But it is slow and has window borders.
All i want is to raise fps, but this way i loose some.
Thank you for the reply anyway.
P.S. Is there a way to get around those "incorrect fullscreen resolution checks" ?

23rd May 2009, 02:05 PM
Use one of the resolutions you can select or just try lowering the screen percentage in the advanced options.

23rd May 2009, 02:28 PM
Looks like you know the game well, so here is another question: how to make dead bodies and gibs last longer?
I tried changing UTengine.ini - [Engine.Engine] - TimeBetweenPurgingPendingKillObjects= and UTgame.ini - [Engine.DecalManager] - DecalLifeSpan= ,but did not notice any difference. Whats your advise?