UE3 - General Red distortion after taking damage stays and ruins view

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glow_trance

New Member
Dec 6, 2008
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0
When the player dies or even just takes damage, the view is skewed with a red outline, the same red that flashes when you take damage normally, only it wont go away.

See the screenshot below, you can makeout the circle of red distortion of the view. Dont know what's up, thought I'd see if anyone else knows anything about it.


screenshot.jpg


If I figue out before someone responds, I'll post what I did.
 
Last edited by a moderator:

glow_trance

New Member
Dec 6, 2008
17
0
0
I had stepped away from the project for a couple of weeks, but I did fix the problem. I had a actions events linked to the Hide HUD event, I got rid of all but 1 and things are working good