Hi all,
At the moment, am working on a single player platforming mod for UT3 and looking to finalise in the next few days, but a niggling problem we're facing is that we'd like to use a Controller to play the game with, in our case, an Xbox 360 controller.
In short, I'd like to know how I'd go about setting things like Jump, Fire etc. to specific buttons on the 360 controller for EVERY player that installs the mod.
Also in there, I have a few custom items defined in the MutatorInteraction code, for example:
Q - Spawns secondary character
I - Zooms out
O - Zooms in
P - First Person Zoom
G - Powerup Switch Back
H - Powerup Switch Forward
These can't be defined in the Unreal Menu settings, so I'm confused how to attach these to a controller button.
Thanks in advance all, help is much appreciated!
At the moment, am working on a single player platforming mod for UT3 and looking to finalise in the next few days, but a niggling problem we're facing is that we'd like to use a Controller to play the game with, in our case, an Xbox 360 controller.
In short, I'd like to know how I'd go about setting things like Jump, Fire etc. to specific buttons on the 360 controller for EVERY player that installs the mod.
Also in there, I have a few custom items defined in the MutatorInteraction code, for example:
Q - Spawns secondary character
I - Zooms out
O - Zooms in
P - First Person Zoom
G - Powerup Switch Back
H - Powerup Switch Forward
These can't be defined in the Unreal Menu settings, so I'm confused how to attach these to a controller button.
Thanks in advance all, help is much appreciated!