UE3 - UT3 Exporting static mesh from maya to UE3

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epic noob

New Member
Apr 15, 2009
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I`ve looked through a heap of the tutorials on the net but they all seem to be for studio max not maya ToT
Really I just need to know how to set Maya 2009 to export so I don't get "Warning: Null not supported by COLLADA. Node pCube3 will lose its geometric information. The node transforms will be saved." for every polly XP