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View Full Version : Looking for an animator and a programmer!


Hourences
5th Jan 2009, 02:27 PM
What
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We are looking for two people to reinforce our mod team - the UT3 mod The Ball - Double 1st place Winner MakeSomethingUnreal Phase 1

http://nijnka.com/hourences/theball/theballcompi.jpg

Animator
# Will need to rig and animate about three to four characters (two or three more may be added in half a year)
# The characters we have, have a fairly small number of animations - we are not looking for a million animations but just the basics (walking/jumping/an attack/etc.) - no facial animation or anything special.
# It would be nice if you had experience with the Unreal Engine, but this is not super essential.

Programmer
# Most preferably skilled in UnrealScript and you obviously need to own a copy of UT3.
# Our current programmer has real life interfering so we are looking for a second programmer to help out.
# The most critical features we need coded are implementing our new weapon and coding the large gorilla, plus possibly coding a vehicle in the future. And some smaller other things.

We are not necessarily looking for the best of the best! I would personally much rather have a very motivated person with intermediate knowledge of his thing than an expert who is never around! Please don't hold back your "application", we don't bite and you have nothing to lose, so just try.

You can email me at me@hourences.com - please provide some worksamples.




Who
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We are a small team - we like to keep the team focused so we only take those people in we really need.

1 Programmer
3 Character modelers
2 level designers
1 level gameplay scripter
1 Composer

And I am the project lead/level designer/environment artist/gameplay designer/particle artist

We have started this project in May 2008. Our first release took us 1.5 month and just 2.5 people. Our second release took us 3 months and 5 people. We are growing steadily for each release, to ensure a stable and healthy growth.



Why
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We are working on The Ball for UT3.

The Ball is a first person singleplayer puzzle mod with an Aztec theme to it. The mod takes place in a mysterious Aztec temple, at the top of a volcano. The player has to use the Impact Gun to move a large steel ball around and utilize that ball to solve puzzles and get around obstacles. The mod uses all new custom art to establish a unique, stylish, and atmospheric experience. The Ball is the winner of the MakeSomethingUnreal contest Phase 1, having won both Best Gametype and Best Use of Physics.

We have already released two releases: Pehua and Oztoc. We release one episode every 3-6 months. We are in it to create an awesome and stylish mod, and to try and get as far into the 1 million dollar MSU contest as we can, and having already won two first prizes, we are not doing bad!

We are small team. We have hit every (contest) deadline so far with ease. We don't mess around. We don't have NDA's, or other paper stuff. Hell we don't even have a website. What we do have is an original and proven mod that we try to expand, with the next release planned for May. We need help from two more people to do that.

Other people may apply too by the way, while we don't really need anyone else right now, you never know...

Bersy
6th Jan 2009, 09:43 PM
E-mail sent.

Hourences
8th Jan 2009, 08:17 AM
I believe we have found the people we need, so consider this closed.