ShackNews managed to catch up with Cliff Blezinski - or, as the interviewer puts it, "two Cliff Blesinzkis" due to him being both CliffyB and Cliff Bleszinski - and sat down with him for a little more Gears of War 2 talk. Inside, Cliff talks about the importance of not attaching a game solely to a single person, the importance of pacing a game, and what lies ahead:
Do note that at a few points some small Gears of War 2 spoilers are let slip, so you might want to read carefully if you're still playing through the game.
Shack: I'm sure you have ideas of what you'd want to do with a Gears 3.
Cliff Bleszinski: I have ideas about everything, man. I have other universes I want to do too. I'll tell you what we're not going to do--we're not gonna be making a Wii game, we're not going to be doing an Xbox Live game, we're not going to be doing Jazz Jackrabbit, we're not going to be doing a fucking puzzle game, and we're not going be making a Gears of War RTS. [laughs]
Every single person--nobody is sitting around Epic going, "Hey what do I do now? I've got nothing to work on." Everybody has all sorts of stuff to be doing. People are like, "Yeah, why don't you do a Gears platformer." It's like, are you high? We're all swamped, man. We're hiring as much as we can.
Do note that at a few points some small Gears of War 2 spoilers are let slip, so you might want to read carefully if you're still playing through the game.