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View Full Version : Horde issues


Kantham
11th Nov 2008, 01:57 PM
Horde is very fun to play around and have fun kicking locust asses for a couple of minutes. But am I the only who think that bringing back the same waves after each 10 waves with increased health/accuracy/damage is a little silly and repetitive? I'd like to pay for a gold account and play often online on horde, but to wave 50 without any "Stop at wave 10" options? Who wants to sit there all that long.

I mean, what were they thinking? Wave 50 is fun like once, nobody wants to sit there 3 hours long without barely being able to take a pee. You can not even leave a game via the game menu. As for the horde-public game management online via the matchmaking system, I'm mostly entirely sure a Host is randomly picked up, and if the said host decide to leave the game via dashboard, everyone who sat there the whole 24 waves or so are automatically leaving the game.

Short post: Horde is fun, but not the way it is right now for online play.

Mozi
11th Nov 2008, 02:28 PM
Given that I play at late hours I only got my buddies to play up to level 10 for the achievement but even in the afternoon some of my buddies copped out after level 12, not found anyone to have the endurance to get to wave 50...

I am up for it any time during the weekend as I am sure playing that much will kill time for the day.

DeathBooger
12th Nov 2008, 12:41 AM
Horde is fun. I think they only go to 10 waves before resetting because you start to run out of space in the maps if they try to cram any more enemies in. Plus ammo would be really scarce if enemies took forever to kill in the higher waves. I wish they would have made dedicated maps for horde so battles could be bigger. Maybe start in a smaller section of a map and then unlock more parts with turrets as enemies get more difficult. It would be cool to fight some brumacks in horde.