UE3 - General Is this the "Ambiant occlusion" technique Tim mentioned?

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Slainchild

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Apr 3, 2004
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Yeah it is, looks like they have it on low or medium quality though. Could be the bad lighting in that room. :p

Personally I much prefer the baked in AO in the Beast lighting engine (Mirrors Edge uses it for example), looks much nicer. Doesn't need to be a real time post process thing.
 

nawrot

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Jan 23, 2008
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This also proves that they do not need to port GOW 2 to PC, it is created (and working on PC).