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barballs
17th Sep 2008, 07:41 PM
Coming VERY VERY soon (less than the number of FINGERS on one hand)
Update 4

http://holp.pathnode.com/img/maps/holp2-8.jpg

http://holp.pathnode.com/img/maps/holp2-9.jpg

http://holp.pathnode.com/img/maps/holp2-10.jpg

http://holp.pathnode.com/img/maps/holp2-11.jpg

http://holp.pathnode.com/img/maps/holp2-12.jpg

Update 3

http://holp.pathnode.com/img/maps/holp2-5.jpg

http://holp.pathnode.com/img/maps/holp2-6.jpg

http://holp.pathnode.com/img/maps/holp2-7.jpg

Update 2

http://holp.pathnode.com/img/maps/holp2-3.jpg

http://holp.pathnode.com/img/maps/holp2-4.jpg

http://holp.pathnode.com/

Update 1

http://pathnode.com/holp2/holp2-1.jpg

http://pathnode.com/holp2/holp2-2.jpg

sneh
17th Sep 2008, 07:49 PM
Looking forward to it! :)

barballs
17th Sep 2008, 07:58 PM
There will be screenshots and details released every day until release which is a 1 digit number of days away ;)

Sjosz
17th Sep 2008, 08:27 PM
<3

Defeat
17th Sep 2008, 09:59 PM
FASTER >:00000000000000000000

keaukrine
18th Sep 2008, 01:12 AM
ZOMG release it! \o/
HOLP are the only maps I can play in UT3. Mainly because they are clean and don't distract you with shiny fancy stuff, and FPS are way better.

Geddeth
18th Sep 2008, 04:34 AM
CAAARRRRNNNAAAAAGGGGEEEEE! :)

barballs
18th Sep 2008, 05:41 AM
Two new screens added and a URL. See first post for all additions :)

Dregs
18th Sep 2008, 06:33 AM
Needs more pathnodes. :rolleyes:

keaukrine
18th Sep 2008, 07:08 AM
What is teh official website of HOLP project?

UBerserker
18th Sep 2008, 08:25 AM
First screenshot is wonderful.

barballs
18th Sep 2008, 09:57 AM
What is teh official website of HOLP project?

http://holp.pathnode.com

Toninux
18th Sep 2008, 12:13 PM
http://holp.pathnode.com

Wow! Nice site...
So we can see there will be 18 maps, and if we have 2 screenshots / day, the release is planned for a week! (and not 2)

barballs
18th Sep 2008, 12:25 PM
do you think the creators would really make it that obvious? :)
thats all i am permitted to say.

nELsOn
18th Sep 2008, 12:25 PM
every pic makes the wait harder :(
and it's looking awesome. just awesome :)

Mclogenog
18th Sep 2008, 05:29 PM
Huzzah. Despite being one of the level designers for the pack, I still have yet to play the finished version of any of the other maps. Man what fun this'll be for you guys and for me.

barballs
19th Sep 2008, 06:43 AM
Huzzah. Despite being one of the level designers for the pack, I still have yet to play the finished version of any of the other maps. Man what fun this'll be for you guys and for me.

more pics found :) check em out (http://holp.pathnode.com)

UBerserker
19th Sep 2008, 08:41 AM
Yay for more shots!

Cox
19th Sep 2008, 09:42 AM
Is there a server with HOLP maps? We need it!

hal
19th Sep 2008, 10:00 AM
The FragBU server has all of the HOLP 1 maps installed. No doubt we'll add the HOLP 2 maps as well.

Cox
19th Sep 2008, 10:08 AM
Nice!

LtClifff
19th Sep 2008, 10:48 AM
Staticmesh based maps was the wrong way to go with UT3.

hal
19th Sep 2008, 11:05 AM
Not to side-track the thread, but do you mean to say that static meshes themselves are bad, or the way that they are used?

Luv_Studd
19th Sep 2008, 07:40 PM
Looks nice guys - BOL!

Numb51
19th Sep 2008, 09:08 PM
OMFG... This map looks like concept art - the ut3 model. I honestly hope if there is a new ut, the direction goes back completely oldschool like the maps you guys are making right now.

http://holp.pathnode.com/img/maps/holp2-6.jpg

I've been trying to make a texture like that for a long time, I can't wait to dissect that thing in UeD to see how you pulled it off. Unless its just a really effing nice white texture.

jomi294
20th Sep 2008, 12:33 AM
Do want very much. Can't wait for release, every new screenshot makes the pain harder :(

barballs
20th Sep 2008, 12:29 PM
Update 4

http://holp.pathnode.com/img/maps/holp2-8.jpg

http://holp.pathnode.com/img/maps/holp2-9.jpg

http://holp.pathnode.com/img/maps/holp2-10.jpg

http://holp.pathnode.com/img/maps/holp2-11.jpg

http://holp.pathnode.com/img/maps/holp2-12.jpg

Kantham
20th Sep 2008, 12:36 PM
AGONY!!! \o/

Clawfist
20th Sep 2008, 07:04 PM
AGONY!!! \o/

\o/

Hope whoever is working on that took some liberties with it.. ;)

TheIronKnuckle
21st Sep 2008, 01:30 AM
OMFG... This map looks like concept art! - the ut3 model.

http://holp.pathnode.com/img/maps/holp2-6.jpg


Not only that! It's also showing off the demo-guy problem in all it's glory! :lol:
GG

UBerserker
21st Sep 2008, 03:13 AM
I really have to re-install UT3 just for this pack.

LtClifff
21st Sep 2008, 05:52 AM
Not to side-track the thread, but do you mean to say that static meshes themselves are bad, or the way that they are used?

Staitic meshes themeselves can be very useful. And look good too. But Static mesh BASED maps are rarely as good as BSP based maps in terms of gameplay. I think in an arena game like UT Epic should have stuck with BSP... They should have also stuck with the tournament insead of a war. And should also have stuck with awesome themes instead of generic factory's and facility's... But thats another thread. :D (I like the game really)

Loving the new Pics guys! Especially the windows in pic 2! :D

Mclogenog
21st Sep 2008, 10:16 AM
wooh yeah! - that's about all I can think of saying...

vybz
21st Sep 2008, 11:26 AM
Not only that! It's also showing off the demo-guy problem in all it's glory! :lol:
GG

or maybe he has turned off "allow custom characters" this makes everyone the demo character on his game, a lot of players do this, very visible character!

keaukrine
22nd Sep 2008, 01:23 AM
I'm a sucker for Nali themed maps. What's the name of that temple shown in pic #8? Also, is that's really remake of Agony can't wait for playing it too. HOLP team, you guys that rock!

Geddeth
22nd Sep 2008, 08:46 AM
http://img60.imageshack.us/img60/4024/holp2downloadke9.th.jpg (http://holp.pathnode.com/)

LOADING READY FRAG!
:eek: :D :lol: