[SAS]Solid Snake
3rd Sep 2008, 06:28 PM
Every now and then I take a day off from work and make a prototype from one of my notebooks that seem to continually be growing in terms of game ideas. It's a nice change from working on our main projects, so it's nice to be able to do a prototype within a day.
So the prototype "Eggs" comes from one of my high school physics memories where you had to make some sort of contraption to safely deliver an egg from one point to another. Occasionally this may mean a drop from a certain height, or you had to build some sort of cart/boat or something. So the idea was to translate this task into a game.
I only really managed to get the 'vehicle' design aspect done and well, I don't think it'd make for a fun game. Sure you could make a vehicle, but majority of the times, the physics isn't 'fun' enough to carry the game by itself. With no other tasks than to just deliver a theoretical egg (I didn't even include that as I could start to see that it was boring). I think the major problem is, is that you'd toy with it for a few minutes, get bored and switch to something else.
But you know I'm pretty happy with the prototype, things definitely worked in the end, but it's a shame the game idea itself didn't quite pan out.
Oh, this software is by no means stable or anything like that. I wrote it in less than 12 hours. It doesn't leak memory as I was debugging it, but if it crashes it may leak a few bytes (as the application doesn't get cleaned up). Mainly tested on Windows XP, so Vista users beware!
http://www.digitalconfectioners.com/prototypes/Eggs030908.png
Fear my cow boy hat car!
- Play button starts the simulation
- Stop button stops the simulation
- Eject button deletes all the vehicle parts
- To draw the body, select the polygon tool and just click and drag to form the shape. When the mouse button is released, that it your final shape
- To draw the wheels, select the circle tool and click and drag to set the wheel. When the mouse button is released, that is your final wheel
- Only the first wheel is motor powered
- A to drive left [Applies torque to the wheels]
- D to drive right [Applies inverse torque to the wheels]
http://www.digitalconfectioners.com/prototypes/Eggs.zip
Well have fun!
So the prototype "Eggs" comes from one of my high school physics memories where you had to make some sort of contraption to safely deliver an egg from one point to another. Occasionally this may mean a drop from a certain height, or you had to build some sort of cart/boat or something. So the idea was to translate this task into a game.
I only really managed to get the 'vehicle' design aspect done and well, I don't think it'd make for a fun game. Sure you could make a vehicle, but majority of the times, the physics isn't 'fun' enough to carry the game by itself. With no other tasks than to just deliver a theoretical egg (I didn't even include that as I could start to see that it was boring). I think the major problem is, is that you'd toy with it for a few minutes, get bored and switch to something else.
But you know I'm pretty happy with the prototype, things definitely worked in the end, but it's a shame the game idea itself didn't quite pan out.
Oh, this software is by no means stable or anything like that. I wrote it in less than 12 hours. It doesn't leak memory as I was debugging it, but if it crashes it may leak a few bytes (as the application doesn't get cleaned up). Mainly tested on Windows XP, so Vista users beware!
http://www.digitalconfectioners.com/prototypes/Eggs030908.png
Fear my cow boy hat car!
- Play button starts the simulation
- Stop button stops the simulation
- Eject button deletes all the vehicle parts
- To draw the body, select the polygon tool and just click and drag to form the shape. When the mouse button is released, that it your final shape
- To draw the wheels, select the circle tool and click and drag to set the wheel. When the mouse button is released, that is your final wheel
- Only the first wheel is motor powered
- A to drive left [Applies torque to the wheels]
- D to drive right [Applies inverse torque to the wheels]
http://www.digitalconfectioners.com/prototypes/Eggs.zip
Well have fun!