In UT2003, you know how 3 rockets converge onto the target when they are locked?
And when you load 3 rockets and shoot a wall (not locked onto any target), they move parallel to each other.
Well I noticed that sometimes even if the rockets aren't locked they spiral and in a way, they converge before hitting the wall.
When does that happen? Whats' the criteria?
In fact I noticed this guy who plays online, and his rockets always spiral. Always!
Do I have to edit anything for this? Because I'm sure that this spiral increases the rockets' intensity. It gets focused at almost one point.
And when you load 3 rockets and shoot a wall (not locked onto any target), they move parallel to each other.
Well I noticed that sometimes even if the rockets aren't locked they spiral and in a way, they converge before hitting the wall.
When does that happen? Whats' the criteria?
In fact I noticed this guy who plays online, and his rockets always spiral. Always!
Do I have to edit anything for this? Because I'm sure that this spiral increases the rockets' intensity. It gets focused at almost one point.